About

Britton Stanfill

Head of Product Design & Senior Director

I lead product design through complex changes in direction. At TubeBuddy, I helped an acquired agency and software business find common ground through research and a shared product vision. At Jive, I was given design leadership after two earlier attempts had failed, then led design as the team brought the product to production. In both settings, my work connected product direction with the decisions a team needed to make.

Britton Stanfill
10+ Years Leading Design
230+ Designers Mentored
$4B+ Enterprise Value Designed For

Design & leadership

How I think.
How I work.

I want products to take work off people’s shoulders, and teams to have the clarity and support to do their best work.

  • Understand the work where it happens.

    I sit with customers, see their day, and bring the team into that experience. I also dig into product analytics to understand patterns in behavior. Connecting the numbers with the workarounds, interruptions, and frustrations we observe helps us ask better questions and make better decisions.

  • Make simplicity our responsibility.

    A product should take work off people’s shoulders while giving them meaningful control. I want us to understand the problem well enough to make thoughtful choices about defaults and flexibility. More settings can mean we’ve handed our design decisions back to the customer.

  • Stay involved. Make ownership clear.

    I believe experience should be available to the team. When I have a direction in mind, I explain the context and reasoning. When the answer is open, I make ownership clear. I stay close enough to help while giving people room to find their own way.

  • Learn by making, together.

    My best work grows through collaboration and short cycles of making, testing, and refinement. I bring prototypes into research and run experiments to test assumptions, measure what changes, and decide what to try next. AI helps me explore more possibilities and put more care into the details.

  • Build inclusion into the foundation.

    Accessibility shapes my earliest choices. For the new TubeBuddy portal, I chose components built with accessibility in mind and prioritized contrast and light and dark modes. Inclusion also meant early localization for key languages in our user base. Motion preferences are another consideration I bring into the foundation.

  • Look beyond the next release.

    I think about how technology, competition, and customer behavior could change a business over the next several years. Exploring new tools early helps me understand their implications. I connect those possibilities to product strategy and the decisions we need to make today.

Career

GameSquare

Head of Product Design & Senior Director 2026 – Present Remote

Acquisition · 2026

TubeBuddy acquired by GameSquare

Presented product vision during due diligence and continued leading design after the acquisition.

  • Lead the vision for TubeBuddy’s future product offering — defining what it does, how it looks and works, and how AI features and agents fit into the experience
  • Use AI to build new features, refine existing ones, and fix longstanding design and usability issues — raising the quality of the product experience
  • Design most new features, including AI-powered experiences, with hands-on attention to visual craft, interaction quality, and consistency

TubeBuddy / BENlabs

Head of Product Design & Senior Director Aug 2021 – 2026 Remote

  • Drove adoption of AI-assisted product delivery — shifted engineering and design practice through demonstrated results
  • Built and led a team of 8 product designers and the company's first UX researcher, each embedded on different product teams
  • Led design across multiple product visions, translating research into workflows and prototypes that supported team alignment and executive discussions

LogMeIn / Jive (now GoTo)

Director of UX; earlier design and management roles Jan 2014 – Aug 2021 Orem, UT → Lindon, UT → Remote

Acquisition · 2018

Jive acquired by LogMeIn

Created product integration concepts during the acquisition process.

  • Progressed from Senior UX Designer through Team Lead and Senior Manager to Director of UX; led a team of 12+ designers across Utah, Boston, Montreal, Quebec, Brazil, Hungary, and California
  • Given design leadership after two earlier product attempts had failed; helped change research and collaboration practices and led design as the team brought the Jive product to production
  • Oversaw design for GoToConnect across web, Android, and iOS, plus GoToCallCenter, GoToAdmin, and GoToRoom — each created or substantially improved under my leadership

DevMountain

UX Program Creator, Director, Instructor & Mentor Mar 2014 – Oct 2020 Provo, UT

Evenings & weekends — held alongside my full-time role at Jive / LogMeIn

  • Created Utah's first UX bootcamp curriculum with accessibility as a core pillar, not an afterthought
  • Created and led the UX program at DevMountain, which was later acquired by Capella
  • Mentored 230+ UX professionals who went on to roles at Adobe, Amazon, Qualtrics, Square, and startups

Qualtrics

Team Lead — Designer & Developer Sep 2012 – Jan 2014 Provo, UT

  • Led a team of 5 designers and frontend engineers, building custom experiences for enterprise clients including Apple, Microsoft, and Amazon
  • Hired Tyler McGinnis (now a prominent frontend educator at Fireship) — he credits Britton for teaching him CSS and design
  • Regularly tapped by Marketing for brand and design projects, contributing to Qualtrics' growing brand presence

Early Career

Designer & Developer 2006 – 2013 New York, NY · Utah

  • Multimedia Intern at Council on Foreign Relations — contributed to the Emmy Award-winning Crisis Guide: Iran
  • Lead UX Designer at PayRoll Innovations — led product design for a startup working with engineering and business stakeholders
  • Lead Web Designer & Developer for a non-profit — designed web experiences and developed content strategy

In Their Words

There is no one more deserving of a recommendation than Britton. Not only is he a driven self-starter who initiated the UX Bootcamp movement in Utah, he is also a talented problem solver, leader, and mentor. Britton taught me and many others UX design and has been instrumental in growing the product design community.
TJ Nelson UX Manager, RainFocus
Having Britton work integrated with our team was extremely effective — we could quickly iterate on the product vision with a lot of customer involvement, he brought us new technologies that improved front-end development, and he led Jive to a more customer-driven development process. Britton is a unicorn: extremely good at experience, but also exceptional as a designer.
Jay Shelley Head of Product, Chatbooks
I'm certain there isn't another employee there who works harder than Britton to make Qualtrics successful. Combine that hard work with his fantastic design and development skills and Britton makes for a fantastic employee — and one of the first people I would try to hire if I were starting a business.
Tyler McGinnis Founder, ui.dev · Fireship team
Britton is a great teacher, mentor, and friend. He cares for the success of those he leads, he is intrinsically motivated, and always looking for ways to improve. He asks for criticism, keeps an open mind, and leads with confidence.
Cory McArthur UX Engineer, Sworkit

Skills & Expertise

Strategic Thinker

JTBD research, executive presentations, acquisition due diligence

Team Builder

Mentored 230+ UX professionals and built design teams.

Research-Driven

Established research practices, creator interviews, JTBD frameworks

Enterprise Experience

Director-level at $4B+ company, complex product harmonization

AI Product Design

Built a four-week AI-assisted mobile proof that changed organizational practice

Accessibility Champion

Teaches a11y, built standards into design systems, deep WCAG knowledge

Technical Designer

Codes in multiple languages, understands engineering constraints

Design Systems

Built localization, light/dark mode, a11y standards, design linting

Creator Platforms

Led product vision and research for a platform serving millions of creators

Mobile Product

Shipped mobile products on iOS and Android and built a working React Native proof

Let's talk about design leadership

I'm exploring opportunities where I can lead design through strategic challenges.